Comments (Page 297)
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Jurassic park was never purely practical effects, much of the original was CGI
Xenotaris,
They definitely tried though.
Eager to see how this turns out.
im team kong, but i think if kong wins it will be by a different reason
begin from my brother always watch Godzilla movie.
https://shrinke.me/z8c4f
Unfortunately, nothing is updated since last year.
Their doing a voting poll on the next bandai movie monster series, its on the godzilla store jp website
It just redirects me to GvK.com
YOUR OVERLORD Mohammed is still a douche!
what?
also, he looks weirdly cute yet...d e r p y
actually, the more that i look at him, the more he kinda looks like...a moray eel?
Really looking forward to these. I've imagined a line like this since the original Kenner Star Wars figures came out.
I've really enjoyed the retro feel of Super7 ReAction figures. And these should look great with Mezco's 5 Point Ultraman figure.
I think its noteworthy to mention that Jurassic Park series hasn't completely do away with practical effects.
I personally love the idea of CGI, to be able to take something you create and turn it into a moveable model. As for it being used to supply the audience, that is where it loses art. Being an artist myself, I have always tried going for realism in everything I do. I try to find out new techniques for my drawings to have a correct 3D shapes, how to cast shadows correctly, where is it more exposed more, etc. I prefer to draw realistically, but I don’t think that demeans from my creativity.
Yes CGI is forced onto artists, in the film industry, but I do not think that CGI itself is the problem, but as you say, is used used so much that any artistic meaning with it is nullified. Then again, I know a lot of these movies are loved, but later Showa Era movies, not specifically Godzilla, (after the first three movies) This is when tokusatsu started to make a lot of money, more movies were made with less budgets to gain money for the company.
We do not receive this today, so we know actually appreciate the art for what is was. But I think art is hard for Industry to handle. Industries will always go for money, even if it means sacrificing the integrity of the art they produce.
I’m not trying to demean Tokusatsu in any way, but saying that history repeats itself. One thing I find, especially in later films, is the lack of staging. Scenes in visual art, have to be staged for the eye to easily detect emotion through color, or positions of characters, and also to help guide the eye to look at the right things. Yes there are instances of staging in a lot of Tokusatsu, which could be considered part of the art, but that is what is commonly part of Abstract Art, which is hard and frustrating to look at and understand, (at least for me.)
Using these things, I will explain how I think Modern Tokusatsu would work. First, yes Godzilla would be portrayed in a city with miniatures. My camera angles would be different, instead of the action head one, I would try to make it more immersive, like in G 2014, where the camera angles would come from the people’s perspective. I would use debris to guide people’s eyes at the right characters, and use red and blue lights to create a clashing looking environment, like fire and Godzilla’s atomic breath. Now second, I would incorporate CGI. I would accurate render and cast light from certain parts of the scene, such as, one thing I don’t see much, Godzilla’s dorsal fins actually illuminating buildings around them, with blue. I would also add effects to make the suit look more life like, with blinking eyes, and subtle breathing effects.
That’s how I would do Tokusatsu.
It's really sad that Hollywood has seem to have gotten an addiction when it comes to CGI. I really miss the times where CGI was only used because it was either impossible at the time or to make something look better in the edit. CGI is meant to enhance a practical effect, not replace it.
Probable the best example of this is Mad Max: Fury Road. Yes, there was CGI used, but 95% of what your seeing in the movie was REAL. If it could be done IRL, they did it with them only using CGI because it put the actors in serious danger.
The same goes for Godzilla. Though a fully CGI Godzilla loses some of the magic the original had, it seems like the techniques used back in the 50's has slowly evolved in what we know as Motion Capture. It's debatable if Motion capture should count as CGI or enhanced practical effects, but the general idea of a person in a suit performing the actions IRL does sort of live on.
I hope I haven't just repeated what somebody else has already said, but it's just something I've been thinking about for a while.
Indeed and an ongoing conversation. But I also don't find tokusatsu limited. Tokusatsu does exactly what it is meant to do. It's the value of look and feel over realism.
I've explained this before, but representational art demands that special effects must recreate our reality and trick the audience into believing it's real. It represents how something might be seen in our world.
Presentational art creates its own reality where the visual world is vastly different from our own. It presents its own reality that does not value realism, but visualizes a world of miniatures sufficient unto itself, not unlike a stage show. And that's the world that Tsuburaya created with Tokusatsu. And this world allows stories that typically wouldn't work with representational art.
With tokusatsu Godzilla is literally "King" of an entire effects style. The techniques, effects and visual look that Godzilla popularized made so many other franchises possible: Ultraman, Gamera, Super Sentai, Metal Heroes, Kamen Rider, Daimajin, etc.
But in Hollywood Godzilla is a pauper--He bows to the techniques done before him and popularized by Jurassic Park and Terminator 2.
And back then, perhaps CG was a very artistic thing to implement. But today producers force filmmakers to use it because it's quick and "dependable". And since most CG artists aren't unionized, studios take advantage of the situation. For example, J.J. Abrams wanted to build a puppet for Maz Kanata in The Force Awakens, but Disney and time were getting worried it wouldn't be finished on time and unreliable. So they stepped in to make her CG. The Thing remake was initially all practical effects, but the studio stepped in to redo most of the effects as CG, because they felt it would sell better.
CG has become fast food in the film industry and, quite frankly, I find it boring to watch.
I'll take the latest Ultraman series any day.
@SarcasticGoji
I agree, for the most part. My top favs of the franchise are the original Godzilla and Godzilla 2014
@MonsterMan
NOOOO.
Look like fun.
1st
Hope they dont hold out on the Kaiju
@Gman
I honestly prefer CGI even though I love tokusatsu. My dream would be to combine the two, but Hollywood wouldn’t really do that. But as much as I respect tokusatsu, it is very limited compared to CGI.
I don’t think I have said this before, but my favorite Godzilla films are the original and Shin, (I won’t say more, because that would be too long.) I get what you say about cgi, but I disagree. Yes Hollywood uses CGI extensively, but when handled right, it can be used very well. CGI is 3D animation, simulation of light, and interaction with the environment. I personally love anything that involves drawing or sculpting whether virtual or not.
Shin Godzilla is a prime example CGI and puppetry used right. It reminds me of the original Godzilla, while being completely different. The movement is familiar, but it feels unnatural, kind of like how shin is portrayed. I also love that they used motion capture, it isn’t perfect, but it is a step to combining CGI with tokusatsu.
And I can see why you get tired of Monsterverse, and like you said, the truth is that in order to be taken seriously, Monsterverse has to appeal to the masses, therefore giving up its artistic feel to it. Many movies these days forget that film is an art form and just get sucked into the visual aspects.
Audiences are having limited attention spans these days, so they might not want to watch a meaningful film anymore.
I slightly disagree with your saying that CGI isn’t art. Art is subjective, not everything appeals to everyone. Being a creative person doesn’t mean you draw or sculpt, being a mathematician has to be creative to solve hard equations. In My personal opinion, I think that CGI can be used to create art. As much as I love Monsterverse and all these new movies, they focus more on keeping the audience’s attention than creating art. In this the creator makes a mockery of his status as an artist, by using his creation for commercial purposes. All this world cares about now is efficiency and entertainment.
I know I just explained your thoughts but it was an interesting topic that you brought up.
SarcasticGoji,
The more expensive aspect is debatable, depending on the project, but I disagree with the "not as good looking." It depends on what kind of "look" you're going for. Just because something is not realistic, does not mean it looks inferior.
CG has become a fast-food conglomerate of everything looking the same and hollow. I'd prefer Godzilla return to the roots of the special effects style it birthed instead of copying and pasting stuff we see all the time.
One of the (many) reasons I'm not a fan of the Monsterverse is because it just looks like any other Hollywood blockbuster. Everything we've seen in King of the Monsters, for example, we've seen in movies like Lord of the Rings, Pacific Rim, Rampage, Clash of the Titans--The list goes on.
Tokusatsu dares to be different and look different. It doesn't try to be realistic, it tries to look fantastical. To quote David Kalat:
”American audiences conditioned to expect realism conclude anything short of that goal must be a mistake. By contrast, Japanese art often values beauty, poetry, and fantasy above realism."
Therefore I consider tokusatsu art, and Hollywood CG just mainstream Happy Meals.
I don’t think that if Kong beats Godzilla (which he will, in my opinion) he won’t take dominance because he is more secluded. I think kong will beat Goji to make him realize that there is a better way to beat APEX and Mecha G
Tokusatsu is fun, but more expensive than CGI, and not as good looking.
Back on to the topic,
But if I were to take over for the next Toho Godzilla I'd make a back-to-basics tokusatsu production with a massive budget and plenty of time--Enough that it pushes the boundaries of the practical aspect further than we've seen since Gamera 3. I'd put the budget towards a crew involving Kiyotaka Taguchi and hire Takashi Yamazaki to write and direct it. Shirogumi would lend a hand on digital touch-ups/shots. Hiroyuki Sawano does the score.
The only way this loses is if Toho makes some silly mandates.
I'm not saying Kong shouldn't win, but the reason you stated in your post isn't good logic for the post. By the same logic, Kong should lose.
Also, Godzilla has strength to make up for his lack of speed, and he's rather intelligent. Godzilla also bows to no one, and something is affecting Godzilla and causing him to go rouge in GVK, as said in the trailer. A
I disagree. Humans have given him time to stand up but now he turns on them? They'll assist Kong battling Godzilla. And...Kong bows to no one. Kong won't back down and Godzilla is not as fast or smart.
Although maybe since this website gets renvenue from advertising, this is another way to get money.
Rodan, no doubt. Battra and Gigan come in close second, though. I just love the intelligence and ferocity that Rodan brings to the franchise. Although, sometimes I wish people saw him in a better light.
Camazotz looked kinda cool imo (maybe because i like bats)
Mothra, probably, because to me she doesn't really look like a moth. She looks more like a wasp/butterfly hybrid.
Gigan is the most beautiful thing to have graced this earth
yeah but for real Showa Gigan, and Mothra (really any rendition)
I really liked Godzilla 2014's design, but Godzilla 2019 and what I've seen of 2021's design really disappointed me. His head looks so tiny in comparison to his body and in 2014. Ghidorah is a bit disappointing in design because there isn't much new to it, but he still looks great.
Camazotz seems rather... meh.
That... doesn't seem like great logic. Kong won the only fight he was in too.
Not to mention, Godzilla was getting his butt kicked for a good portion of his fight against Ghidorah in Boston and almost died, he needed Mothra and humans to help. Muto Prime would have killed him if the humans hadn't helped. Mutos ganged up on him in 2014 and almost killed him, but again humans saved him by drawing away the Femuto by exploding the nest. Kong has more of a perfect run if you exclude the ambush from the humans.














