Will the monsters in Godzilla: King of the Monsters (2019) get enough screen time? If so, how?
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MDK 2 (MinecraftDinoKaiju)
MemberBaragonApr-16-2019 1:33 PMI might be in the minority, but on the forum that revealed the runtime of Godzilla: King of the Monsters (2019), I actually wished that instead of KOTM (2019) being only 132 minutes, I felt that it should have been longer (or at least have a director's cut of the film be released) so that we can have more monster action because of the fact that we also have a human story in this film as well, and I don't want the film to suffer the same reception that the 2014 movie got, as well as what happened with the Netflix Anime Trilogy (where the humans took the front/center stage, and the monsters were in the background, or used as props rather than actual threats, or something else entirely, but mainly that they [the monsters] are not the main focus despite the marketing suggesting otherwise). And I know that the monsters in the new film are supposed to get 1/2 the screen time, but here's the problem. The same thing happened with the MUTOs and Godzilla (more the former than the latter) in the 2014 film, but that was only three monsters (not counting the unhatched MUTO babies). With this new film, I'm worried about the amount of screentime each of these 17+ monsters will actually get if we need to both focus on the 4 main monsters (Godzilla, Mothra, Rodan, and King Ghidorah), and the human story as well as the new monsters that may appear. This is definitely way more monsters than Kong: Skull Island had given us, so don't go using that argument because it doesn't work for me. (And the same applies to everyone else too.) So if you could please find a proper reason to explain the "screen time situation" that I have noticed with this film and how it may be solved, please let me know below.
"Let's just wait and see." - MinecraftDinoKaiju