Going a little outside the Godzilla series here:
1) Eiji Tsuburaya - 'Nuff said.
2) Teruyoshi Nakano - The man deserves credit for how resourceful he was in the 1970s. The SFX directors of the series from 1989-2004 would've been at a complete loss as to how to make it work on those budgets. The MechaGodzilla movies are great examples of this. And explosions. Lots of explosions.
3) Shinji Higuchi - I need to note here that although I enjoy his work in Shin Godzilla, I still find his work in the Gamera trilogy more interesting. Specifically Gamera 3. I'm largely putting him here for those movies.
4) Kiyotaka Taguchi - This is probably the most resourceful man working in tokusatsu today. He really knows how to frame shots correctly in this genre--Always putting something in the foreground. Ultraman X and Ultraman Orb are great examples of this. And his work in Love & Peace is nothing short of incredible.
5) Sadamasa Arikawa - The man filled Tsuburaya's shoes beautifully in Godzilla vs. The Sea Monster and Son of Godzilla. His shots were framed more meticulously than his mentor's and he really pushed the sense of scale with these monsters--Hard to do considering his main two films took place on islands.
"'Nostalgic' does not equal 'good,' and 'standards' does not equal 'elitism.'" "Being offended is inevitable. Living offended is your choice."