
Goji
MemberMothra LarvaeOct-01-2014 5:14 AMHere is a very negative article about Godzilla (PS3) Game..
http://www.technobuffalo.com/2014/09/29/godzilla-on-the-playstation-3-trailer-so-bad-its-good/
Here are some highlights from it:
We can already see there are issues when controlling the giant beast from an awkward camera angle that is best described as over-the-shoulder while placed at his hips.
Rather than looking epic on the level a great Godzilla game should, this title is bungled down with ridiculous graphical effects that would barely scrape by in the early days of this generation. Muddy textures, lifeless buildings, zero detail in the flames or environments, stiff animations from Godzilla and the other monsters, cheap fire and spark effects.
There is a particularly telling shot in which Godzilla wildly fires his atomic breath at a UFO, and from a distance, it looks as though it came straight from a Nintendo 64 game. You’ll know it when you see it in the trailer.
Everything about this game’s visuals is just screaming of a rush job to make it out in time for franchise’s 60th birthday. It’s almost like Bandai Namco forgot about the celebration and threw this together over a summer for the inevitable winter release.
On the positive side:
That doesn’t mean it doesn’t look fun, though. Destroying paper mache buildings among a battleground of cheap giant monster models was half the fun in Earth Defense Force 2017 was. This Godzilla game could very well deliver that same sense of mindless havoc, especially if they play that theme song every single second of every single stage.
I’d be totally down to try it if it does, at a discount of course. Godzilla launches in Japan on Dec. 18. No English confirmation yet, but something tells me you aren’t exactly going to need it for this one. Luckily, it’s on the import friendly PlayStation 3
“Give me where to stand and I will move the earth”.

The King of the Monsters
MemberMothra LarvaeOct-01-2014 5:22 AMI think this article is a bit overly critical. The entire point of the game is to realistically control Godzilla. You obviously would move slowly and clumsily just as Godzilla does. The graphics akready look far better than any Godzilla game in the last decade, and that alone is enough for me. This writer was probably expecting next-gen graphics, but due to the fact this is still a current-gen game all that matters is that the graphics have improved since the last current-gen Godzilla game, Godzilla Unleashed. As long as this game remains fun and faithful to the tradition and legacy of the franchise, I will be more than happy (as long as I somehow get to play this game).
"When man falls into conflict with nature, monsters are born." - Professor Hayashida, The Return of Godzilla

G. H. (Gman)
AdminGodzillaOct-01-2014 5:47 AMI mean, to an extent it's right. It looks like a clunky game and I've had concerns over the controls from day one. The moment comparisons were made to Godzilla: Generations, I knew this wasn't going to be anything great.
But like The King of the Monsters said, some of the article misses the point of this game is to be cinematic regardless of clunk. I'm interested enough in it to pick it up, but I'm not expected the grand slam of all Godzilla games.

npinkham19
MemberMothra LarvaeOct-01-2014 5:57 AMGotta agree with the review. The game doesn't look that good to me outside of nostalgia. It feels rushed/outdated/clumsy. I'd love to go toe to toe with all those Toho monsters and it may be enough to warrant a purchase but outside of the hardcore fanbase this game probably isn't going to sell.